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Spaces or regular streaming?

Both run on the same Polaris host, and a paired device can use either. The difference is what a session owns.

Regular streaming plays the games installed on your PC, signed in as you, and Polaris picks where the session runs: your desktop, a private compositor, or a display it creates for the stream. A Space is a separate Steam sign-in, game library and set of saves on the same PC, kept in its own container, chosen per device. Spaces are a preview; the limits in the table are the ones that shape the choice today.

Area Regular streaming Spaces (preview)
Who it is for One player, or one shared Steam account Each player, or each device, with their own sign-in and saves
Sign-ins and saves Your PC’s Steam and its saves One Steam per Space; installed games, saves and the sign-in stay in the Space
What runs it The games installed on the host The Polaris gaming runtime image, with Steam inside; the host needs no Steam
Host requirements Polaris and a GPU driver Polaris, Docker Engine, the runtime image, a GPU seat, Linux only
Session modes Mirror Desktop, Private Stream, Host Virtual Display, Desktop Takeover, Gamescope Stream Gamescope Stream inside the Space
HDR Where the capture path carries it Not in the preview
Audio Host audio Under investigation on handhelds in the preview
How many at once One session on the host One Space at a time in the preview
In Nova The Library The Library for the chosen Space, with Change Space, statuses and reasons
Setup Install and pair Host Setup on the Spaces page, seven checks, then the first Space
When it breaks Doctor and the launch’s own reason The same reasons, and the Spaces page says why a Space cannot be offered

Nothing about Spaces changes regular streaming. A device with no Space assigned keeps the Library it has today, and a device with a Space can be sent back to the Desktop from the Spaces page. Use regular streaming for the modes a Space does not offer, such as Mirror Desktop and HDR, and a Space when two people need their own Steam on one PC, or when a handheld and a TV share one sign-in at different times.

  • Spaces: what you need, Host Setup, the first Space, devices, what disconnect does, and what to do when it breaks.
  • Launch modes: what each regular mode does to your display.
  • Runtime: the private compositor and the displays Polaris creates.